In a few short years, Warframe has evolved from just a few planets and missions to a sprawling loot-shooter, with over 50 different warframes and more than 300 weapons. Each one sports a customization with hundreds of choices to customize stats and abilities. That makes picking a single “best build” for pretty difficult.
With that in mind, this list focuses on the best warframes, weapons, and sidekicks that are available early in the game. While there’s some synergy, there are very few hard and fast weapon/warframe pairings, and you’ll have to vary your combinations based on the enemy, mission type, and location. Over time, you’ll unlock more weapons and warframes, and likely end up with a variety of builds for different situations and moods.
Warframe Pistol Crit Chance Mods
Item choice is largely based on popularity, as determined by Riven Disposition, and from a small clan of end-game Eidolon hunters and Sortie conquerors. The information, tips, and builds around these items comes from the Warframe Wikia, the Warframe Subreddit, Digital Extreme’s Forums, and the Warframe Builder website.
Rhino
Count on Rhino to make a game about space ninjas seem almost boring. His straightforward ability set and tanky disposition make him an excellent choice for missions where you don’t want to worry about dying, or even consider it as a possibility.
It’s all about his second ability, Iron Skin, which creates an extra layer of armor on top of your existing health and shield pool. As long as you keep picking up energy orbs, you can refresh the shield as soon as it runs out, protecting you from any real danger.
Since you can rely on Iron Skin to keep you alive, it’s worth focusing heavily on ability strength, at the cost of duration. Fleeting Expertise and Transient Fortitude are both great options to improve your damage dealing, and Flow or Primed Flow are a must if you have them. Range can help ensure you hit plenty of enemies on your charge, and that your roar can reach all of your teammates.
Nidus
On almost the opposite end of the difficulty spectrum, the infection known as Nidus has no shields, and instead asks you to chain his abilities together to keep yourself alive. Once you’re used to the constant demands of feeding a living virus, Nidus can deal an awesome amount of damage, with excellent crowd control.
He also builds differently than a lot of other warframes in the game. You’ll have to drop your normal shield-boosting mods in favor of power and ability range to help your first two abilities hit as many enemies as possible. This will help you continue to build charges on the Mutation gauge, improving your power and letting you cast your third and fourth abilities. Plus, Nidus’ passive ability, Undying, will bring you back to life immediately if you die, assuming you have at least 15 Mutation stacks.
Like a lot of Warframes, Nidus is all about chaining your abilities together, keeping your energy up, and cashing in those mutation points at the right time.
Oberon
If you’re looking to spend more time helping your teammates, Oberon is a great choice, and he doesn’t sacrifice your ability to solo and deal damage. He specializes in area of effect damage and healing, which great for dealing with swarms, crowds, and defense missions.
Oberon’s first and second abilities help you deal some extra damage, but the third ability, Renewal, is where the magic happens. A field of flowers springs from the ground, healing allies inside over time. It lasts until you manually cancel it, but it will drain your mana, depending on how many people are inside, and how hurt they are.
When building Oberon, you want to build towards ability strength and range, allowing your abilities to affect more enemies and allies, and deal more damage or provide more healing. Rage can help convert damage you take, which Renewal will heal, into more usable energy to heal your teammates.
Chroma
The dragon Warframe Chroma has a unique trait that’s quite useful for end-game missions. You can adjust his ability damage type and traits by changing his color scheme. You can set the different appearance loadouts to different color sets for the proper elements against each enemy.
Chroma really shines in boss fights. His third ability, Vex Armor, converts damage Chroma takes into extra weapon damage. Turn it on, let some of the trash mobs attack you, then deal up to 275 percent more damage with your best weapon. This can quickly shred even the most dangerous boss’s health, making Chroma an excellent addition to any team for Sorties or Assassination grinding.
Apart from the exciting damage boost, Chroma’s abilities are mostly AoE focused, and either deal damage, or boost teammates, depending on which colors you choose. However you choose to outfit Chroma, we recommend building for Ability Power and Ability Duration, so you can make the most out of the awesomely powerful Vex Armor.
Mesa
The definition of glass cannon, Mesa deals wild amounts of damage to single targets, at the cost of a small health and shield pool, and only one true defensive ability. Instead, you’ll have to keep moving and dispatch your enemies quickly to stay alive.
Fans of Blizzard’s Overwatch may recognize Mesa’s ultimate ability, Peacemaker. When activated, you stop in place and hold the trigger to unleash a storm of bullets at your enemies without having to aim. You can either let it run until you run out of energy, or stop it by pressing the ability key again.
Mesa’s relatively low defense capabilities definitely require a deft hand and quick parkour skills. As a reward, you’ll deal massive amounts of damage, and tear down bosses quickly, assuming you survive. Building up your ability power, maximum energy, and duration will give you the best fighting chance.
Garuda
I don't mind admitting that I slept on Garuda a little bit when she first launched, but my eyes have really been opened to her destructive potential. Her Dread Mirror ability will form a shield that absorbs incoming damage and form a Dread Heart. The Dread Heart will float above her until you decide it is time to unleash all that stored damage in the form of a charge projectile.
She also has an AOE heal, can easily regenerate energy, and has a large AOE damage ult. The real strength of the kit is in that first ability though, it can do ridiculous damage. Build into range and ability strength to really take advantage of this Warframe.
Primary Weapons
Warframe encourages you to build and master as many weapons as possible. Not only does this build up your Mastery Rank, allowing you access to new content and weapons, but it also provides you with a lot of options for challenging missions. The three guns listed below are available early in the game, and can take you all you all the way through the end-game content.
Dread
At some point you are going to get hunted by the Stalker, and it is something I would actively encourage you to try and make happen if you are new to the game. The Stalker will come after you if you kill bosses, and you should be trying to do this to get access to new Warframes. If you manage to kill the Stalker, you can get the Dread, arguably the best bow in the game.
It combines solid damage with a high critical chance and multipliar, making it something that can actually bring you into the end game without much issue. Mod this for damage, critical chance, and multishot and throw on some elemental damage mods and you have yourself one hell of a weapon.
Like Braton, there’s no real secret to building this rifle. Pure damage from Serration is always great, and multishot mods like Split Chamber can take some of the hurt off Latron’s fairly slow fire rate.
Once you’ve reached Mastery Rank 10, you can make the move to the massively powerful Latron Prime. Bolstered in power by your well practiced accuracy and patience, you’ll become a deadly machine, as long as you stay far enough away from the threat.
Hek
For the shotgun fans, Hek is available at Mastery Rank 4, and packs all of its pellets into a narrow cone, for high stopping power at short range. It should feel familiar to classic shotguns, so you can charge through huge crowds and tear them down quickly.
In addition to building for raw damage, Hek has its own augment mod, Scattered Justice, that provides punch-through and a unique ability. Collecting enough affinity with Hek will cause a blast of AoE damage, and restore some of your health. No real secret there, just keep killing to stay alive.
Shotguns in Warframe also have the advantage of high status chance, thanks to more pellets hitting the target. You can use this to your advantage to boost more powerful status effects in situations where you won’t kill the target on the first hit.
Warframe Pistol Damage Mod
Secondary Weapons
Your offhand weapon isn’t just for when you run out of ammo. You’ll end up using it in a variety of missions and situations, not the least of which being your last line of defense if you get downed. Like primary weapons, it’s worthwhile to build and configure a number of secondary weapons for different situations and enemy types.
Sonicor
Secondary weapons are often pistols, or shotguns—something useful but not very exciting. Instead, the Sonicor straps an audio gun to the back of your wrist, throwing enemies back with every blast. The in-game codex describes it as “very satisfying” and we’re inclined to agree.
It doesn’t deal a lot of damage, and it’s only impact, so it’s really useful for knocking enemies back and stopping them from setting off an alarm or finishing you off in a bad spot. Don’t bother with any slash or puncture mods, so instead build for pure damage and status chance.
The Sonicor’s downside is mostly that it requires two Argon Crystals and 600 Oxium to build. They aren’t too rare, but you’ll have to watch the alerts for a day or two to grind them up. Still, it’s hard to deny just how fun it feels to use, and it’s well worth the wait.
Gammacor
Continuing our run of non-traditional secondaries, the Gammacor fires laser beams and deals innate magnetic damage, stripping away Corpus shields with ease. It’s not quite as satisfying as the Sonicor’s audio blasting power, but it does feel pretty good to melt enemies.
You should take the Gammacor’s high status chance and run with it, boosting up the status damage and multi-shot to bring the most pain to any faction. The multi-shot mods, Barrel Diffusion and Lethal Torrent, help increase your laser’s speed and damage.
Down the road, if you find yourself using the Gammacor a lot, the Synoid Gammacor comes from the Cephalon Suda syndicate rewards, and is worth the upgrade. It boasts higher stats almost across the board, with a slightly slower reload speed.
Marelok
Rounding out the secondary weapons, the Grineer Marelok boasts high base damage, and importantly, status chance. Effective use of multi-shot boosting and status mods can boost the chance this high recoil weapon hits its target, or one nearby.
As the Warframe Wikia page, and a number of community builds, suggest, the best way to build Marelok is by leaning on its already-high status chance. Lethal Torrent, Barrel Diffusion, and a combination of the gold status damage/chance mods (Jolt, Scorch, etc) can push the status chance to 100 percent, so it procs on every hit. All of those mods are useful in other weapons, and maxing them out should be a priority anyway.
The Marelok is a straightforward sidearm with a lot of potential, and it doesn’t need much adjustment from round to round. It doesn’t have the best range though, so you’ll want to stick with a primary unless you’re up close and personal.
Melee Weapons
In Warframe, your melee weapon determines both damage dealt and movement pattern. It can affect the way you jump, dive, roll, and slam into the ground, based on the weapon type and stance mod you choose.
Broken War
While Broken War is technically locked until Mastery Rank 10, you can receive it for completing the Second Dream quest after Mastery Rank 3. It’s one of the best one-handed swords in the game, and looks pretty mean to boot.
Warframe Pistol Mod List
Like most weapons, you’ll want to build for damage and status chance, but Blood Rush can certainly help when paired up with a fast stance. It blinds nearby enemies as you swing, which can help you deliver a chain of devastating blows without taking any damage.
It’s worth hanging onto even if you don’t use it that much, because its parts only drop from the Shadow Stalker, so it’s hard to rebuild. It’s also a piece of the larger War greatsword, which is great for fans of giant, sweeping weapons.
Sydon
Stab, poke, and jab your way to victory with this massive Grineer trident. The Sydon, and its older sibling, the Vaykor Sydon, have a high status and critical chance, so they’re great for ramping up the damage during end-game missions.
For the best performance, the Shimmering Blight stance drops off level 20-40 Plains of Eidolon Bounties, and will have you striking at lightning quick speed. It’s immediately satisfying, and gives you plenty of opportunities to proc different damage types. You can even enhance that effect with Blood Rush, as shown in this popular community build.
Once you’ve got the hang of it, the Vaykor Sydon is a nice upgrade at Mastery Rank 8, and is available through the Steel Meridian Syndicate.
Atterax
The Atterax is largely the king of the “Spin To Win” method of farming. By combining certain mods, this thing can do insane damage, but it is also worth getting for beginners. While you need specific mod sets to get the most of it in the late game, in the early game it is very viable. Built range, damage, attack speed, critical chance and elemental damage and you are good to go.
Lesion
You can get your hands on the Lesion at Mastery Rank 7, and it is something I use constantly in the late game. Amazing status chance means this thing will rip enemies apart when combined with mods like Condition Overload, some elemental mods in the form of Dual Stat mods that give both Status Chance and Elemental damage, and some attack speed.
There’s a wide variety of different primary weapons in Warframe and it can be a bit daunting to choose which one to use as some weapons can be worth investing into and some may not. In this article we’ll be talking about the Best Warframe Primary Weapons in the latest patch of 2019. All of the weapons on this list have been thoroughly tested and appear to be among the top choices of many players so picking any of them wont leave you disappointed.
Hek – Best Beginner Primary Weapon
The Hek Shotgun is the favorite starter weapon among new players simply because it can output serious amounts of damage with ease. With a low mastery requirement of only 4, the Hek Shotgun is most definitely the best beginner weapon and obtaining it is very easy as well. The Hek Shotgun blueprint can be purchased directly from the in-game market. If you’re just starting out in Warframe and don’t know what weapon to focus on, the Shotgun is going to be your prime choice!
Baza – Best Silent Gun
The Baza wont top any damage numbers but it is really fun to use because it has next to no recoil, lightning quick reload and high rate of fire all whilst being completely silent which makes it a go-to for any spy mission. The main disadvantage of the Baza is it’s somewhat mediocre damage and the fact that you can use other methods in order to remain silent, negating the need of a silent weapon like a Baza. Even though it’s not as good as other weapons from the Best Warframe Primary Weapons in 2019 List, it is still a solid choice.
Dread – The Best Warframe Bow
A list of the Best Warframe Primary Weapons In 2019 wouldn’t be good without a bow right? The Dread is most certainly one of the best traditional style bows in Warframe. Dread features the highest base critical hit chance among all weapons in the game and synergizes really well with the Hunter mods. Although Dread is extremely powerful, it may not be everyone’s cup of tea as some can’t land enough bow shots to make it comparable to a high damage Assault Riffle.
Tiberon Prime – Best Assault Rifle
The Tiberon Assault Rifle was not very popular at first but once the Prime version was released it spiked in popularity making it one of the top choices for Assault Rifles in Warframe. The Tiberon Prime gun has different fire modes which change the weapon stats accordingly and the overall DPS goes through the roof, making the Tiberon Prime a prime choice for taking on any content in Warframe.
Rubico Prime – Top Eidolon Hunter
The Rubico Prime has higher critical and usability numbers than its counterparts, making it the best sniper rifle choice for Eidolon Hunters as the Rubico Prime is able to tear through Eidolons with ease making it a prime Eidolon Killer build choice.
Arca Plasmor – Most Popular Shotgun
If you take a look at Arca Plasmor, you wont notice any special damage numbers or stats. The power of the Arca Plasmor Shotgun lies in its ability to fire AoE projectiles which makes it very easy to clear entire rooms enemies just by randomly shooting without much aim required. This alone makes it one of the Best Warframe Primary Weapons In 2019 and on top of Weapon Tier Lists. Although Arca Plasmor is not perfect by any means, it is one of the most fun guns to play in Warframe at the moment.
Ignis Wraith and Amprax – Top Raw Damage Dealers
If you’re interested in outputting the highest possible damage in the game, Ignis Wraith or Amprax are both great choices. Both of these weapons are fully capable of annihilating waves of enemies very quickly which makes them great guns for clearing all types of content. If you need more AoE clear, Ignis Wraith will be the better choice whilst the Amprax is more focused on single target damage and killing bosses.
Zarr – Versatile Cannon Launcher
The Zarr is absolutely amazing, it shoots out cluster bombs that deal high damage and have relatively good clear speed as well. It has two different fire modes (cannon and barrage) which make it a versatile gun for many different encounters. The Zarr is a mastery 7 Launcher with a high status chance and crit chance for both the fire modes. A thing to note when using this weapon is that you can very easily kill yourself with it if you’re close to the enemy that you’re shooting at.
Tigris Prime – Top Tier Shotgun
The Tigris Prime is among the Top Tiers of Shotguns in Warframe, therefore Tigris is definitely among the most powerful weapons in the game. This weapon can deliver insane amounts of damage but lacks in the usability area, having to reload quite often.
Conclusion
Any of these Primary Weapons are great choices to use in 2019. Warframe and you wont have any problems clearing content with them. If you’ve enjoyed this list of the Best Warframe Primary Weapons In 2019 and found your top weapon of choice, don’t hesitate to share it around and stay tuned for our Warframe Frame 2019 Tier List.
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Aura mods are an essential and very important part of every Warframe build. Not only do those mods give really strong bonuses for yourself or your whole team, but they also generate additional capacity for your mods. How much capacity is generated depends on the aura mod itself and on the polarity of your aura slot. So if you put a mod with five drain into a aura slot with the same polarity, you will get additional ten mod capacity. If you put it into a neutral aura slot (with no mod polarity) you’ll get five capacity points, while an off-polarity will reduce the extra capacity to 80% – so a mod with five drain will give you four capacity. That is very important for your late game builds, since you want to get as much capacity as you can. Picking the right aura mod for your preferred Warframe isn’t always easy, since there are multiple solutions to a given problem. This guide will give you a general overview and a few pointers, but you should always keep in mind that there isn’t usually just one right choice.
Tip:If you want to know where you can find the different aura mods, use the search function on the wiki!
The different tiers of aura mods
This guide is gonna use a tier selection to categorize every aura mod in the game. This is somewhat subjective, but every choice is verified by fact and explanations. If you feel like a mod should be a higher tier or lower tier – that is totally fine.
Also while some Warframes or certain builds will need a “lower tier” aura mod that does not mean that mod is used in any other build. And if a mod is in a lower tier bracket it isn’t bad or unusable (with a few exceptions), but rather for specialized uses. So don’t sell all your aura mods!
Tier 1
There are a few aura mods that are super important and that you should aim to get as fast as possible. They will help you greatly in your endeavor to beat the game and to progress through harder missions. Often times premade groups also demand certain aura mods to min-max a mission and to get the best shot at it.
- : Reducing the enemy’s armor is very strong and will make sure that your weapons and abilities can deal more damage. Since aura mods do stack you can reduce enemy armor up to 100% (capped!), if you have a team with four in it. This mod is probably the best aura mod in general as long as you don’t want to use a more specialized build.
- : is the best aura for every melee build (with very few exceptions) and will increase your damage output by a lot! This mod is also very important for certain Warframes and can boost their skill damage with it – a few examples are Ash or Atlas. But a lot of Warframes do have melee builds as well and just want the extra damage for the melee weapon boost.
- : While it’s power level isn’t on the same level as the other two’s, is still one of the most used aura mods in the game. Mostly because regenerating energy over time is very powerful in caster builds and can make a huge difference in harder missions. Keep in mind that you won’t benefit from the regeneration bonus if you are channeling abilities – good examples are Ember’sWorld on Fire, Chroma’sEffigy or Revenant’sDanse Macabre.
- : This aura mod is borderline tier 1 since you usually don’t need it in premade groups, with strong builds or if you do have decent survival mods. It is very good though if you combine it with and is often used by tanky Warframes like Nidus or Inaros. is also very strong during early and mid game, since it does give you additional survivability. It also helps a lot against toxic or slash damage and will save your butt more than once.
Tier 2
Tier 2 aura mods are still very strong and useful, but are usually used by more specialized builds or for certain mission types and just lack the ability to be great in general. You can experiment with those mods and feel free to include them into your build if you are trying to min-max your damage output.
- : This aura mod is often used in Eidolon Hunt teams and can increase the Sniper Rifle damage output by up to 210% if everyone in your team uses it. That is super strong against the high armor enemies and will quicken the process of killing those beasts. Same can also be true against different boss enemies in assassination missions or during events like the Razorback Armada. Just make sure to talk with your premade team to get the maximum bonus of – if that’s what you are looking for!
- : Certain caster builds do use to get an extra damage boost. This is especially strong with channeled abilities since they will keep the 25% buff if you activated them during the six second buff period. For example: You get that status proc and activate World on Fire with your Ember. As long as you keep this ability active, it will deal 25% more damage. Don’t forget that you need to proc the status with a weapon, since Warframe ability procs do not count!
- : If you really love to play with your secondary or if you want to boost your Mesa you probably want to use this mod. It also works with Titania’s Warframe weapons! Sometimes you want to use during harder sortie missions where only secondary weapons are allowed.
Tier 3
Aura mods in this tier are rarely used and lack some sort of extra bonus or plain strength. They are either too weak to be used more often or are just way too specialized and only good in a very few selected builds or missions. Unless you don’t have better alternatives yet you probably don’t want to use these.
- : Getting a bit more survivability is always nice and if you don’t have a Warframe or team mates that already give you overshields, picking will help you out a bit during your early missions. You do want to use it on a Warframe that can actually spam abilities. Also try to combine it with for even more overshields!
- : Very rarely you do want to see the enemies on your radar before you encounter them – or just to get a better chance of finding them. Especially on Plains of Eidolon finding enemies can get somewhat confusing and during nightmare missions you want to find your enemies before they can shoot at you. can certainly help in those situations, but is generally speaking not worth using.
- : Are you hunting for certain mods or resources? will help you not to overlook dropped items and also gives you a visual aid during missions for breakable containers or lockers.
- : Usually you just want to use and for more survivability, but if you don’t have the latter, will help you out with additional health and survivability. But once you have better aura mods, go ahead and switch to those.
- : If you are still in the early stages of the game, boosting your rifle can help you out quite a bit and boost your damage output. Especially if you want to fight boss mobs or higher level missions you can pick .
- : Combine this aura with and/or Volt’s speed buff and you can through capture or rescue missions. will save you a few seconds, but generally speaking you rather have any other aura mod.
- : Extra armor means extra damage reduction and gives you extra survivability. So if you play a tanky Warframe with high armor (like Rhino or Chroma), you can gain some good armor points with .
Tier 4
This tier can be described as dumpster tier, since all the aura mods mentioned here are just way too bad to ever be used. Yes, you can experiment with them and see for yourself, but most likely you’ll come to the same conclusion: They are just way too weak and shouldn’t be used at all.
Scavenger mods: , Rifle Scavanger, and might seem like a good idea at first, but you really should use a better aura mod. If you do find yourself having problems with your ammo you can use weapon mods that will help you with that (e.g. or for secondary weapons). It is highly recommended to use Carrier (or its primed variant) in order to help yourself with ammo problems!
Enemy faction mods: , , and are targeted at factions (in one way or another) and are just too weak to be used. You also would have to change your aura mod every time you started a mission with a different fraction, which would be way too bothersome.
: At the first glance this aura mod doesn’t seem too bad, but draining your shields when you are using a melee build is super awkward and just not viable. You’ll going to get downed way too fast. So please, do not use Empowered Blade.
: While the other Amp-variants are good or at least usable you don’t want or need . Shotguns already deal a huge amount of damage, so the extra 18% aren’t gonna change a lot. You should rather use a survival aura if you plan on playing shotguns, since you need to get closer to the enemy due to the shorter weapon range.
: Just a bad aura. Even if you are constantly switching your weapons you still don’t want .
Enemy faction mods: , , and are targeted at factions (in one way or another) and are just too weak to be used. You also would have to change your aura mod every time you started a mission with a different fraction, which would be way too bothersome.
: At the first glance this aura mod doesn’t seem too bad, but draining your shields when you are using a melee build is super awkward and just not viable. You’ll going to get downed way too fast. So please, do not use Empowered Blade.
: While the other Amp-variants are good or at least usable you don’t want or need . Shotguns already deal a huge amount of damage, so the extra 18% aren’t gonna change a lot. You should rather use a survival aura if you plan on playing shotguns, since you need to get closer to the enemy due to the shorter weapon range.
: Just a bad aura. Even if you are constantly switching your weapons you still don’t want .
Conclusion
Aura mods are a big part of your Warframe builds, but always going with the meta isn’t fun for everyone. Feel free to experiment with the different mods and use this guide as what it is: A guideline. You do need to find out for yourself what works best for you and your play style. Also don’t forget to have fun while you’re doing so!
Riven mods are one of the most desired elements in warframe. You may want to get Riven Mods and enhance your current weapons like shotgun, pistol, and melee.
But, how to get Riven mods? Here I will explain you all about Riven Mods, and how they work. And mostly I will guide you on how to get Riven mods in warframe.
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What are Riven Mods?
The Riven Mods is one kind of card in warframe that alter the stats of your weapon. The alternation can apply to good and bad sides. But, most of the time it improves the power of your weapon.
But it will also leave some negative stat (zero or one) along with the positive one.
You can’t predict what will affect a Riven Mods to a weapon. It’s always random.
Don’t like a Riven Mod? You can reroll(change) the Mods using Kuva. But again, it will give a random stat that you have to accept.
How to Get Riven Mods
As you can make your generic weapon to a destructive weapon, Riven Mods are one of the amazing things in warframe. You can get Riven Mods with two specific methods. Each one is explained here.
Method 1: The War Within Quest
The fundamental way to get Riven Mods is the quest named The War Within Quest. After completing this quest, you will initially get Riven Mods. Oh, that’s great! But hold on, you can get more Riven Mods.
Once you finish the War Within Quest, you will get access to daily sorties. By daily sorties, it means daily missions. Yes, you can complete at least 3 sorties in a day.
Every time you complete a daily sortie you will get a list of rewards. You will also get Rives Mods as sortie reward.
Method 2: Trading
Another optional but working technique to obtain Riven Mods is to trading. Yes, you can trade with another Warframe player to get a Riven Mods.
The warframe Riven Mods price will be selected from the seller. Here you must pay what the other player wants.
Once the transaction is done, you will get a Riven Mod. Epubs theodore dreiser en espanol gratis.
How to Use Riven Mods
When you complete The War Within Quest or daily sorties, you get Riven Mods. That’s not all, every time you get a Riven Mods you will need to open it.
But, you can’t open it instantly. You have to open or unveil it with a test. Every Riven Mod will ask you for a random task to complete. The task can be so easy or difficult, it’s not fixed.
However, you may have to face the same task to other Riven Mods also. Once you complete the task you are ready to unlock the Riven Mods and us it.
Use of Riven Mods
Most of the time you can use Riven Mods to improve the current attributes of your weapon. It offers you a better strength and utility to your weapon. The Riven Mods will stick to one of your weapons and make it really powerful than before.
How to Reroll Riven Mods
All Riven Mods apply random stats or power to your weapon. So, it’s obits that you may don’t like a Riven Mod.
Don’t worry you can change your Riven Mods.
To change the attributes of your Riven Mods, you will need Kuva. Just go to the mod console and reroll to get the best Riven Mods. But every time you reroll the cost will increase significantly.
How to Recycle Riven Mods
If you have duplicate Riven Mods or the once you don’t want to use, you can recycle them. The latest Warframe update lets you recycle your Riven Mods into a new one. You can combine 4 Riven Mods to unlock a new Riven Mod. It’s that simple.
Conclusion
So, the summary tells us that you can only get Riven Mods from The War Within Quest and daily sorties rewards. Riven Mods feature random enhancements that can apply to your weapon.
The Riven mods can make your ordinary weapon to a highly powerful weapon in Warframe.